1. Mario and Luigi’s last names are anonymous, and do not relate to the last name “Mario” that was used on the brothers in sources like the critically-reviled 1993 live action film and Prima Games’ guidebooks.
2. Despite his cowardly tendencies, Luigi has proven heroic enough to save Mario on a few occasions ― in “Luigi’s Mansion,” its sequel, and the edutainment game “Mario is Missing.”
3. “Mario and Luigi: Bowser’s Inside Story” provides an overview of the Koopa King’s personality to date: He is proud, selfish, and possessive towards Princess Peach; he is extremely conceited and boastful about himself and his accomplishments; he resents having to ask nicely for help from other people; and even when Mario helps him without his knowledge, he flies into a fervent rage upon discovering the truth, mainly due to personal enmity towards the plumber. On a more positive note, he is forgiving of treacherous minions who are willing to confess and allows them to return to service.
4. “Super Mario Bros. 2” is actually the title of two different “Mario” games. The first, known to the West as “The Lost Levels,” was a more straightforward follow-up to the original “SMB.” The second, known in Japan as “Super Mario USA,” was not originally designed to be a “Mario” game ― it was an alteration of the Famicom Disk System title “Dream Factory: Doki-Doki Panic.”
5. The UK edition of Nintendo Power gave a brief mention of a possible wife of Bowser’s, named “Clawdia Koopa.” In conceiving my “Mario” TV show idea, "The All-New Super Mario Super Extravaganza!", I took advantage of this by reworking this mysterious name into a full-fledged character, a loyal and equally wretched wife for the Koopa King.
6. Just like Mario is the most portrayed video game character in the world, with appearances in over 200 titles, Princess Peach is the most portrayed female character in that medium’s history.
7. In the “Donkey Kong” arcade game, Mario (there known as “Jumpman”) is portrayed as a carpenter rather than as a plumber, with DK is his pet.
8. Yoshi was planned to be a “Mario” franchise regular ever since “Super Mario Bros,” but the technical limitations of the time made it so that he would not be introduced until “Super Mario World.”
9. “Super Mario Bros.” was not originally planned to even feature the Mario character in the first place. Its character was instead going to be a simple, large square, and the game was going to be focused primarily on shooting, not platforming.
10. Contrary to their original portrayal in “Super Mario Bros. 3” and DiC Entertainment’s animated series based thereon, the current main series canon does not portray the Koopalings as Bowser’s actual children. Bowser Jr. is Bowser’s only child and the sole heir to the throne of the Koopa Kingdom, born from an unknown mother.
11. Shigeru Miyamoto originally intended “Donkey Kong” to be a Popeye game. However, when Nintendo was unable to acquire a license for the characters, Miyamoto chose to create his own characters instead. He created Jumpman (Mario) to replace Popeye, the Lady (Pauline) to replace Olive Oyl, and DK to replace Bluto.
12. Mario takes his finalized name from Nintendo of America’s Italian-American landlord, Mario Segale. Luigi, for his part, takes his name from the now-defunct Redmond, Washington pizzeria “Mario & Luigi’s.”
13. The Koopa species takes its name from gukbap, a Korean soup dish with rice, whose name is translated to Japanese as kuppa. It was Miyamoto’s decision that the species take its name for a dish from Korean cuisine: he had considered naming it for either the aforementioned gukbap; yukhoe, a raw dish made from ground beef seasoned with spices or sauces (akin to steak tartare); or bibimbap, a bowl of mixed rice topped with sautéed and seasoned vegetables, a sauce, and sometimes meat.
14. Graphic designer Shigefumi Hino, in creating Yoshi, likely sought inspiration from the character Tamagon in the Japan-only Famicom game “Devil World.” Tamagon is a green lizard who, like Yoshi, hatches from an egg and has a large mouth which he uses to eat enemies; additionally, when he hatches from his egg, Tamagon makes a noise similar to the “egg hatching” sound effect from “Super Mario World.”
15. The final battle in “Super Mario 64” mirrors, and may have been inspired by, Mario’s means of defeating Bowser in the 1986 anime film Super Mario Bros.: The Great Mission to Rescue Princess Peach! In both works, Mario grabs Bowser by the tail and tosses him into the horizon.
16. The Tanooki Suit from “Super Mario Bros. 3” was named for and inspired by a Japanese raccoon dog that can use leaves to shape-shift and cause chaos.
17. When it debuted in “Super Mario Bros.,” the 1-Up Mushroom was the first extra life-granting item in video game history.
18. At the height of his popularity, Mario’s recognition rate was reportedly even higher than Mickey Mouse’s. Likewise, when Sega began to unseat Nintendo as a video game industry leader, the plumber found his recognition rate edged out by Sonic the Hedgehog!
19. Miyamoto has stated that he originally designed the Toad species without specific genders in mind.
20. Dry Bowser, a character that has appeared in newer “Mario” games, was created for “New Super Mario Bros.” as a form Bowser takes when Mario drops him into lava that reduces him to a skeleton.
21. The “Mario” RPG game brands were each developed by a different company: “Super Mario RPG” was developed by Squaresoft (before its merger with Enix), the “Paper Mario” games by Intelligent Systems, and the “Mario and Luigi” titles by AlphaDream.
22. “New Super Mario Bros. Wii” was the first game to introduce the Koopalings into 3-D models and voices, and was the first game to feature the Koopalings and Bowser Jr. together.
23. The kingdom of Sarasaland, of which Daisy is believed to be the princess, has not been properly represented in any form in the “Mario” games (it made no return appearances after “Super Mario Land”).
24. Wario, Mario’s recurring rival, was created because his designer Hiroji Kiyotake was frustrated with having to work on a series from a division of Nintendo other than that which employed him. (The “Super Mario Land” games were developed by Nintendo R&D1, not EAD which develops the main series.)
25. The famed voice of Mario, provided by Charles Martinet, was based on Martinet’s past performance of the character Gremio in Shakespeare’s The Taming of the Shrew.
26. When interviewed in Family Computer Magazine, Miyamoto stated that he added World 9 in “Super Mario Bros.: The Lost Levels” due to the interest in the Minus World-esque “World-9” levels in the Japanese version of the original “Super Mario Bros.”
27. Miyamoto has stated that Mario is his favorite character out of all that he has created, but not his favorite video game character of all. That distinction goes to Pac-Man.
28. Toads are not edible mushrooms, despite their looks and information given about them in everything from the “Super Mario Bros.” instruction booklet to their “Super Smash Bros.” trophy descriptions. This was clarified by game producer Koichi Hayashida when interviewed for GameSpot around the time of “Captain Toad: Treasure Tracker.” I believe this personally because I think that if they were edible mushrooms, Mario probably wouldn’t see them as loyal friends.
29. Diddy Kong’s creation as a character by Rare contributes to why he is both an intellectual property of both it and Nintendo. When “Donkey Kong Country” was in its development stages, Rare designed Diddy Kong as an updated look for Donkey Kong Jr. However, Nintendo hated the extreme changes that were made to Junior, so it required that Rare either retain Junior’s original design or create a new character out of their reincarnation. Rare decided, ultimately, to choose the latter. Several names were considered for the character ― “Diet DK,” “DK Lite,” “Titchy Kong,” and “Dinky Kong” ― before “Diddy Kong” was chosen for his finalized name.
30. Yaridovich, one of Smithy’s lieutenants in “Super Mario RPG: Legend of the Seven Stars,” is capable of shapeshifting himself, splitting himself into multiple bodies with the ability to impersonate even whole populations, such as that of Seaside Town.
31. In “Mario and Luigi: Superstar Saga,” many of the characters and species and nearly all the locations in the Beanbean Kingdom ― the exclusive world created for the game ― take their names from onomatopoeia of laughter-themed sounds, varying from one culture to the next. For example, the character Fawful derives his name from the laughter-themed word “guffaw.”
32. Although he only debuted in 1992, Wario was not Mario’s first rival. He was preceded in this role by Foreman Spike from the NES game “Wrecking Crew.”
33. During the development of “Super Mario Bros. 3,” it was proposed that Mario turn into a centaur ― a half-man, half-horse creature. However, this idea was rejected before it could be implemented into the game.
34. According to the instruction booklet for “Super Mario World,” the Sunken Ghost Ship is actually a wreck of one of the Koopalings’ original airships from the previous game.
35. “Super Mario 64” was once planned to have a sequel on the Nintendo 64DD, a peripheral of the Nintendo 64, but lack of progress and the add-on’s commercial failure caused the game to be canceled.
36. In “Super Mario 3D Land” at the end of any ghost house, if Mario stands at the gates to the right for a number of seconds, a ghost figure will appear slowly out of the background. Once enough time passes, it will unexpectedly open its mouth wide and flash, while fading out at the same time.
37. For Daisy, “Mario Party 3” was the third game in the overall “Mario” franchise to feature her, after her return in the N64 game “Mario Tennis.” Meanwhile, for Waluigi (who I and several DeviantArt users I watch believe was unnecessarily created), “Mario Party 3” is the second game to feature him, after his debut appearance in “Mario Tennis.” Additionally, it should be noted that Daisy and Waluigi were the first two playable-character additions to the “Mario Party” series overall.
38. In the Japanese version of “Super Mario RPG: Legend of the Seven Stars,” Geno has a different real name from the “♥♪!?” used internationally. The Japanese real name is a truly unpronounceable series of symbols never used anywhere else in the game.
39. During the “Year of Luigi” special event, which celebrated the thirtieth anniversary of Luigi’s initial debut, an expansion of “New Super Mario Bros. U” was created in which Luigi is the main protagonist, while Mario does not make any appearances at all.
40. In 2005, the “Mario” franchise saw a role reversal with “Super Princess Peach” for the Nintendo DS ― Mario and Peach took on each other’s respective usual roles, with Bowser capturing Mario and Peach taking it upon herself to save him.
41. In “Super Mario Galaxy 2”’s Shiverburn Galaxy, if the player uses first-person view and looks up at the glacier cliffs in the scenery, three mysterious figures can be seen which resemble Kodama, a type of spirit from Japanese folklore said to inhabit certain trees on the inner reaches of the mountains.
42. During development of “Super Mario Sunshine,” F.L.U.D.D. was planned to feature a water gun nozzle. However, the idea was scrapped due to controversy in the United States at the time.
43. In a trailer, Nintendo of Europe called “New Super Mario Bros. 2” the rightful successor to “Super Mario Bros. 3.”
44. In “Super Mario 3D World,” each of the Sprixie Princesses is captured in a world environment that is the same color as her own.
45. Tubba Blubba from “Paper Mario 64,” Tolstar from “Mario and Luigi: Superstar Saga,” and Grubba from “The Thousand-Year Door” are Spikes ― a species that originated in “Super Mario Bros. 3.” Tubba and Grubba, however, do not belong to the main Spike species, but a derivative species thereof called the Clubba.
46. Yoshiaki Koizumi wrote Rosalina’s backstory from “Super Mario Galaxy” in the late night, when the main work session was ended, so that nobody would know what he was doing. The following day, he presented the story to Miyamoto, who was surprised when Koizumi told him nobody knew about it.
47. The Double Cherry from “Super Mario 3D World” was the result of a mistake made by a staff member with the placement tool, accidentally placing two player-controlled Marios in a level. The staff thought it was a good idea and thus decided to leave it in the game and make it a full power-up.
48. In the Japanese instruction manual of “Super Mario Bros. 3,” Lemmy Koopa states that the ongoing activity in Dark Land was top secret even to the Koopalings: he claims Bowser was exclusively in charge.
49. The name of the rabbit MIPS from “Super Mario 64” comes from an acronym for the “Microprocessor without Interlocked Pipeline Stages,” an instruction set used in the Nintendo 64.
50. In the “WarioWare” series, Wario becomes a video game developer and hires several friends of his to do his bidding, including disco dancer Jimmy, high school student Mona, taxi cabbies Dribble and Spitz, ninjas Kat and Ana, the alien Orbulon, the scientist Dr. Crygor, and a Nintendo-obsessed kid named 9-Volt.
51. The “Super Mario Bros.” live-action film from 1993 was not only critically lampooned and a commercial failure, but even Bob Hoskins and Dennis Hopper, the actors who played Mario and King Koopa respectively, expressed personal distaste for their work.
52. While Waluigi was created for “Mario Tennis” as a rival to Luigi, a similarly fashioned rival for Peach was proposed to expand the roster. This character, however, was vetoed by Miyamoto before she could be implemented into the game.
53. Wet-Dry World from “Super Mario 64” was once used in a “Got Milk?” commercial (the dairy industry’s marketing vehicle for its portrayal of milk as our society’s most wholesome health food). Mario, who is unable to jump onto a platform in the first area, breaks through the screen, through a series of events winds up in a refrigerator, drinks some milk, becomes super-sized, and starts walking on the top of the level. However, the level shown in the commercial differs from the one in-game in that the sky is bright blue instead of dark.
54. “Paper Mario 64” contains several references to the real world in its content. For example, Bowser’s minion Tutankoopa was named for the Egyptian pharaoh Tutankhamun (a.k.a. King Tut), and Ernest Hemingway lent his name to the author Herringway, from Shiver City.
55. In “Mario is Missing,” Luigi must recover all sorts of artifacts that Koopas have stolen as part of his quest to rescue Mario. These include:
- King Kong, the Statue of Prometheus, and the torch from the Statue of Liberty in New York
- A gladiator’s spear from the Colosseum, coins from the Trevi Fountain, and the ceiling from the Sistine Chapel in Rome
- A Bondi Beach surfer’s board, a koala from Taronga Zoo, and sheet music of Beethoven’s Eighth from the Opera House in Sydney
- The Golden Gate Bridge's fog horn, a window from Coit Tower, and the top from the Transamerica Pyramid in San Francisco
- An orange from the Great Buddha of Kamakura, the red lantern from the Sensoji Temple, and an apron from a Kokugikan Arena sumo in Tokyo
- The bell from the Notre Dame Cathedral, the Eternal Flame from the Arc de Triomphe, and the Tricolor flag crowning the Eiffel Tower in Paris
- The Emperor’s Cannonball from the Kremlin, a dome from St. Peter’s Cathedral, and a slipper from a Bolshoi ballerina in Moscow
- The Crown Jewels from the Tower of London, a bust of Shakespeare from Westminster Abbey, and the minute hand of Big Ben in London
- A Caryatid (ladylike statue column) from the Erechtheion Temple, the western Brass Plaque from Hadrian’s Arch, and a column from the Parthenon in Athens
- A flute from the Teatro Colon, a boleadoras from the Gaucho Museum, and a stone from the Obelisk Monument in Buenos Aires
- The Angel of Independence, a mural by Diego Rivera, and a catalog from the Fine Arts Palace in Mexico City
- The Top Brick of the Great Pyramid, the gingerbread clock from the Mosque of Mohammed Ali, and the klaft (hood) of the Sphinx in Cairo
- The baby of a National Park elephant, the headdress of a Maasai warrior, and a three-million-year-old skull from the National Museum in Nairobi
- The Temple of Heaven's Hall of Good Harvest, a stone from the Great Wall, and the Gate of Heavenly Peace from the Forbidden City in Beijing
- In addition to all of the above, the MS-DOS version also requires Luigi to recover exclusive artifacts the Koopas have stolen from Madrid, Marrakech, Berlin, Dublin, Kathmandu, Amsterdam, Bombay, Istanbul, and Jerusalem. Still another location, Montreal, appears exclusively in the NES version.
57. In the code of “Super Mario Bros. 3,” there is what seems to be a “Toad Suit” similar to the Tanooki Suit and Hammer Suit. However, this is only a Hammer Suit with palette errors, as revealed when it pops out of the Giant Question Block in World 7-8.
58. In the Japanese version of “Paper Mario: The Thousand-Year Door,” Mario’s partner Vivian is portrayed as a transgender female; this was later referenced in the Japanese “Super Paper Mario” on her Catch Card. In both English versions, Vivian is instead depicted as a cisgender female.
59. The story of the game “Yoshi’s Island DS” features six “star babies” whom Kamek claims possess an extraordinary amount of power. In the game, Bowser travels back in time to steal the stars from these children to take over the universe ― the true intentions behind the kidnappings of all the children. However, few of the children captured by Kamek’s toadies turn out to be star children. At game’s end, the star babies are revealed to be the infant versions of Mario, Luigi, Peach, Donkey Kong, Wario, and even Bowser. A seventh star child is revealed at the very final scene of the game as an infant Yoshi.
60. Among Mario’s many occupations that he has had in the past is Formula One racer. He acted in such a capacity in a Famicom Disk System game released in 1987.
61. Peach was once planned to retain her standard role as damsel-in-distress for “Super Mario 3D World” until Yoshiaki Koizumi suggested that she be playable, as she was in “Super Mario USA.”
62. In “Mario Superstar Baseball” and its sequel “Mario Super Sluggers,” when in the position of a captain, Mario and friends can use their unique “Star Skills” to perform special hits and pitches that can help them gain the advantage over their opponents.
63. In the obscure puzzle game “Wario’s Woods” and the even more obscure Japan-only game “Mario and Wario,” a fairy named Wanda appears as a friendly character who helps the heroes as they try to foil Wario’s schemes. She does not, however, make any subsequent appearances as a character beyond these two games.
64. Castle Bleck from “Super Paper Mario” is claimed by Merlon to be situated in the darkness at the heart of the Void. Despite this, the wedding of Peach and Bowser takes place in the castle’s chapel, before the Void has been opened, and the castle in its entirety can also be explored following the end of the game, after the Void is closed with the destruction of the Chaos Heart.
65. The Boo-Ray Machine from “Mario and Luigi: Bowser’s Inside Story” has a name that is a possible pun on both the Blu-Ray player and the X-ray machine.
66. King Koopa as represented in DiC’s TV cartoons is a combination of the original Bowser and Wart from “Super Mario USA.” This is evident not only in his design, but also in the fact that he initially employed minions from both the original Koopa Troop and Wart’s 8-Bits.
67. “In Mario Kart 64,” a Magikoopa was planned as a playable character, but was replaced by Donkey Kong in the final version.
68. “Paper Mario” was once planned to be a direct sequel to “Super Mario RPG,” but due to legal complications involving Squaresoft, this idea was scrapped. The game was renamed “Super Mario Adventure” and ultimately received its finalized title to emphasize the unique graphical style of the game.
69. In the Nintendo Power player’s guide for “Super Mario 64,” the guide section on Snowman’s Land suggests that the Tanooki Suit could keep Mario warm in the frigid climate if it were still available.
70. In 1989, Amada created three short anime films that had the “Mario” characters acting out three classic fairy tales: the stories of Momotaro, Issun-boshi (the Japanese Tom Thumb), and Snow White.
71. In “Paper Mario: Sticker Star,” whenever a character is introduced the game pauses to show the player their name. This is a reference to what was done in “Super Smash Bros. Brawl.”
72. Rosalina’s classifications vary from game to game. In the “Mario Kart” series, she is a heavyweight character, but the edition of “Super Smash Bros.” on the Nintendo 3DS and Wii U classifies her as a lightweight character.
73. On Newgrounds, “Mario” is represented by more dedicated fanworks than any other pre-existing property.
74. A film adaptation of “Super Paper Mario” was considered by director Seth Gordon, who felt that it would play off of the popularity of 3D film with its use of three-dimensional segments to represent flipping.
75. The version of Yoshi that appears in “Super Mario World”’s cartoon adaptation is portrayed as very young and childish, getting into trouble often because of his large appetite, and having actual speech capabilities and a voice that uses first-person references to self as well as an Elmer Fudd-esque speech impediment. Both this cartoon and a German Club Nintendo comic portray Yoshi as mistaking the first person he sees for his mother upon hatching from his egg (Luigi in the former, and Mario in the latter).
76. The first issue of Blip, Marvel’s short-lived gaming magazine, featured a comic based on “Donkey Kong.” In that comic, DK is given an alternate-universe backstory where he was genetically engineered in Japan to help with construction work, but chose instead to kidnap damsels.
77. The Super NES version of “Wario’s Woods” was never released in Japan in cartridge form. However, it was made available to the Japanese in a variation released for the Satellaview add-on, which replaced many of the character graphics with caricatures of various celebrities popular in that country.
78. Rawk Hawk from “Paper Mario: The Thousand-Year Door” uses wrestling methods resembling the Lucha Libre method, involving flashy acrobatic moves. Additionally, in wrestling terminology he is also considered to be a heel, a villainous wrestler who uses dirty, underhanded methods to win, regardless of popular opinion.
79. The 1986 “Mario” anime is the only time in franchise history that Peach is shown to be in a relationship with someone other than Mario. However, the relationship she appears to be having in that film is merely impending.
80. Birdo from “Super Mario USA” crossed over into the Japan-only Wii action/adventure game “Captain Rainbow” along with numerous other Nintendo characters who, like her, never made it to stardom.
81. A monster truck based on Donkey Kong appeared at Monster Jam 2007.
82. A beta build of “Super Mario Bros. 3” featured a Koopa Troopa and a Hammer Brother as hosts of the minigames, before Toads replaced them in the final product.
83. The name of the character Queen Jaydes in “Super Paper Mario” is a possible corruption of that of Hades, the temporary abode for the souls and spirits of the dead.
84. The Koopalings were once planned to return in “Super Princess Peach,” but were scrapped for unknown reasons.
85. DiC created a live-action children’s TV show called “King Koopa’s Kool Kartoons” where Koopa read fan mail, hosted quizzes, and presented classic cartoons in a format comparable to Bozo the Clown’s show from the 1950s and 1960s.
86. “In Paper Mario: The Thousand-Year Door,” Mario’s young Yoshi partner (named by the player) can come in one of seven different colors: green, red, blue, orange, pink, black, or white. Which color it will be depends on how long the player takes to hatch it. The color, however, has no effect on the Yoshi’s power.
87. The “Final Fantasy” franchise has snuck its way into the “Mario” world, in three games developed by its creator Squaresoft. “Super Mario RPG” uses several music cues sharing similarities with tracks from the “Final Fantasy” games; the optional boss Culex (and his crystals) are directly inspired by bosses from “Final Fantasy”; the “Final Fantasy” boss Bahamut lends its name to a powerful dragon in “SMRPG”; and the Czar Dragon, encountered in the “Barrel Volcano” level, references a same-named superboss in one of the “Final Fantasy” games. In the much later games “Mario Hoops 3-on-3” and “Mario Sports Mix,” both developed by Square after it merged with Enix, “Final Fantasy”’s ninja, black and white mages, the plant-like Cactuar, and the furry Moogle were used as playable characters.
88. In “Luigi’s Mansion,” King Boo uses a variation on a quote originally spoken by Jabba the Hutt in Return of the Jedi. “I don’t plan to give up my favorite decoration. I like Mario where he is.”
89. Guest appearances on “The Super Mario Bros. Super Show”’s live-action segments were made by numerous minor celebrities ― among them Sergeant Slaughter, Ernie Hudson, Larry Gelman, Jim Ward, Magic Johnson, Clare Carey, David Horowitz, Harry Blackstone Jr., Marty Allen, Patrick Dempsey, Regina Williams, Philip Clarke, Vic Dunlop, Rob Stone, Kaye Ballard, Craig Armstrong, Maurice LaMarche, Gary Schwartz, Jim Lange, Gary Owens, Courtney Gibbs, Vanna White, Rowdy Roddy Piper, Cyndi Lauper, Cassandra Patterson’s “Elvira” character, and even DiC’s mascot Inspector Gadget.
90. Known beta builds of “Super Mario World” reveal the possibility that the game was once planned to be more like “Super Mario Bros. 3”: the game was originally going to use standard Goombas instead of the chestnut-type ones used in the final; the mainstream Piranha Plants were going to be used much more, and come in both their normal and fire-based varieties; Mario was going to fly with his Raccoon form from that game instead of the Caped form appearing in the final; the maps were going to feature more fortresses; and Toads were even planned to appear in the game and set up their houses in Dinosaur Land!
91. The Shellshockers, like other major league groups in the Glitz Pit area of “Paper Mario: The Thousand-Year Door,” are rather cold towards Mario and his party. However, at least one of that team's members shows great support for Mario when contacting him via the Crystal Stars during the game's final battle.
92. The data disk that Peach obtains from Grodus’ room in “Paper Mario: The Thousand-Year Door” resembles the disks that are used for the Famicom Disk System. Also, the video displayed on Grodus’ computer happens to be the BIOS screen for that system.
93. The game “F-Zero X” for the Nintendo 64 reuses the Rainbow Road track from “Mario Kart 64.” It is almost exactly like the original course, but lacks the “Mario” series background neon sculptures and replaces the Chomps with generic minefields.
94. “Hotel Mario” for the Philips CD-i has been the subject of a number of Internet memes. Such memes have targeted some of the cutscenes’ cheesier dialogue, such as Luigi’s line “I hope [Princess Toadstool] made lots of spaghetti!” and other lines in the intro, Mario’s quip “All toasters toast toast” after completing the second hotel, and lines from various other cutscenes in the game.
95. Most of the characterizations of the Bob-ombs in Fahr Outpost from “Paper Mario: The Thousand-Year Door,” their use of a secret weapon and wanting to closely guard it from enemy usage, and the environment of the town itself were inspired by the Cold War and the communist Soviet Union.
96. “Super Mario Bros. 3” was promoted by McDonald’s in one of its Happy Meal toy lines. A figurine based on Raccoon Mario bounced up if pushed down, a Luigi sitting on a cloud with a Starman in hand zoomed if pulled back, a pop-up Goomba moved around, and a Red Koopa Paratroopa hopped.
97. The giant Mechakoopa used for the “Bowser Crush” attack in “Super Mario RPG” was developed by its original researchers for the trivial purposes of stomping flowers and frightening butterflies, not as a weapon for Bowser to use against oppressors like Smithy and his gang.
98. In “Mario and Luigi: Superstar Saga,” when Mario contracts “bean fever” from eating a surprisingly unfamiliar food, the Toad doctor states that within three days he will turn into a simple bean unless Luigi recovers the “crabby grass” needed to heal him from the monster-infested Guffawha Ruins. However, no matter how long it takes for Luigi to recover the grass, upon his return to the Little Fungitown inn Luigi does not find Mario as a bean at all.
99. A German Club Nintendo comic titled “Super Mario: The Transformation” interprets Wario as an evil clone of Mario, whom Mega Man’s fatherly originator Dr. Light created by accident when he attempts to cure the plumber of a disease that pixelates him overnight.
100. In “The Legend of Zelda: Twilight Princess,” a tertiary character named Fyer wears a small image of a Bullet Bill on the sleeve of his jacket.